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This research report explores critical and methodological approaches to game studies, or ludology, contextualizing them within the fi eld of Latin American cultural studies. It provides evidence of the growing infl uence of video games and explains major ludological concepts such as simulation and remediation, providing the theoretical and critical background necessary for the development of research on games and their cultural impact in the region. The report goes on to offer a preliminarydoi:10.1353/lar.2013.0008 fatcat:rshzgdtgfbcdriikqc7rttsgi4