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Comparison of Cortical Activation during Mahjong Game Play in a Video Game Setting and a Real-life Setting
2015
Biochemistry & Analytical Biochemistry
The purpose of this study was to compare the hemodynamic changes that occur during Mahjong game play in virtual and real-life settings. Fourteen healthy right-handed men (average age ± standard deviation; 36.7 ± 14.9 years) played: 1) a Mahjong solitaire game on a video console against virtual rivals; 2) a Mahjong game against human opponents without conversation; and 3) a Mahjong game against human opponents with conversation. We measured oxygenated hemoglobin concentration at 44 locations
doi:10.4172/2161-1009.1000164
fatcat:cwrdvurfwra3npknpu5kfjzvmq