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Serious games in theology
2019
HTS Teologiese Studies/Theological Studies
In South Africa, the implementation of serious games and gamification (collectively referred to as gaming) in the design of curricula, being presented in schools and institutions of higher education, is mostly a novelty. As we are (should be) in a transitional phase with education, especially on two levels, namely, with the decolonisation of education and preparing education for the Fourth Industrial Revolution, it would be fitting and high time to fully implement gaming into the curricula.
doi:10.4102/hts.v75i4.5465
doaj:6302b81aab13413bb75e1874b5f83523
fatcat:lcuvffevurg7jcm3ccylvyztli