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Interface builders and multi-media authoring tools only support the construction of static displays where the components of the display are known at design time (e.g., buttons, menus). High-level UIMSs and automated designers support more sophisticated displays but are not easy to use as they require dealing explicitly with elaborate abstract concepts. This paper describes a GUI development environment, HandsOn, where complex displays of dynamically changing data can be constructed by directdoi:10.1007/978-3-7091-6815-8_8 fatcat:q4l7kubqljdjbjnufbnofk34bq