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Proceedings of the 1st International Conference on Contemporary Education and Economic Development (CEED 2018)
The development of technology has gradually increased people's reliance on mobile devices; users' demands for mobile games also rose year by year, and this also creates a new and significant revenue source for the IT industry. In this study, the researcher had developed an "Instrument of the Willingness to Use Mobile Games" and a research model based on TAM (Technology Acceptance Model) in order to investigate users' key factors affecting their adoption of mobile games; totally, 496 students'doi:10.2991/ceed-18.2018.9 fatcat:zrbwdrfswfbk7klfznr4ra3f2m