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Tensor Body: Real-Time Reconstruction of the Human Body and Avatar Synthesis From RGB-D
2013
IEEE Transactions on Cybernetics
Real-time 3D reconstruction of the human body has many applications in anthropometry, telecommunications, gaming, fashion, and other areas of human-computer interaction. In this paper a novel framework is presented for reconstructing the 3D model of the human body from a sequence of RGB-D frames. The reconstruction is performed in real time while the human subject moves arbitrarily in front of the camera. The method employs a novel parameterization of cylindrical-type objects using Cartesian
doi:10.1109/tcyb.2013.2276430
pmid:23974673
fatcat:stbv3tpj6je3fi3eud6nqyq6ou