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The 2017 AIBIRDS Competition
[article]
2018
arXiv
pre-print
This paper presents an overview of the sixth AIBIRDS competition, held at the 26th International Joint Conference on Artificial Intelligence. This competition tasked participants with developing an intelligent agent which can play the physics-based puzzle game Angry Birds. This game uses a sophisticated physics engine that requires agents to reason and predict the outcome of actions with only limited environmental information. Agents entered into this competition were required to solve a wide
arXiv:1803.05156v1
fatcat:s3dhhhvtbrf6dnnvlssbzwqdjq