Examining the Generality of a Behavioural Animation Framework

J. R. Paul Hanna, Richard J. Millar, Wesley M. Johnston
2001 International Conference in Central Europe on Computer Graphics and Visualization  
This paper tests the hypothesis that it is possible to build a generic Behavioural Animation system. The paper outlines the four models that form the key elements of a Behavioural Animation system, and a proposed generic structure for the Behavioural Component. Three implementations, all of which follow this structure but which differ in implementation detail, are then presented. Each implementation is tested with several animations and the results tabulated. It is then shown that the
more » ... proposed structure is sufficiently generic if goals are deleted after one cycle. It is also demonstrated that, if goals are to remain in the goal queue for more than one cycle, a rule-based system for deciding when to delete a goal is required in order to achieve the required level of genericity.
dblp:conf/wscg/HannaMJ01 fatcat:vzkse7lsp5cjrggsrm4kfkdieq