Surface reconstruction from unorganized points

Hugues Hoppe, Tony DeRose, Tom Duchamp, John McDonald, Werner Stuetzle
1992 Computer graphics  
We describe and demonstrate an algorithm that takes as input an unorganized set of points fx1; : : : ; x n g IR 3 on or near an unknown manifold M, and produces as output a simplicial surface that approximates M. Neither the topology, the presence of boundaries, nor the geometry of M are assumed to be known in advance -all are inferred automatically from the data. This problem naturally arises in a variety of practical situations such as range scanning an object from multiple view points,
more » ... ry of biological shapes from two-dimensional slices, and interactive surface sketching.
doi:10.1145/142920.134011 fatcat:gvpduekmubgdhmak2ef4clfdme