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Lecture Notes in Computer Science
When designing and implementing an Agent-Based Simulation model a major challenge is to formulate the interactions between agents and between agents and their environment. In this contribution we present an approach for capturing agent-environment interactions based on the "affordance" concept. Originated in ecological psychology, affordances represent relations between environmental objects and potential actions that an agent may perform with those objects and thus offer a higher abstractiondoi:10.1007/978-3-319-17130-2_4 fatcat:prg5x4rdh5fslm4yf2ca36qfde