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High Resolution Depth-map Estimation in Real-time using Efficient Multi-threading
효율적인 멀티 쓰레딩을 이용한 고해상도 깊이지도의 실시간 획득
2012
Journal of Broadcast Engineering
효율적인 멀티 쓰레딩을 이용한 고해상도 깊이지도의 실시간 획득
A depth map can be obtained by projecting/capturing patterns of stripes using a projector-camera system and analyzing the geometric relationship between the projected patterns and the captured patterns. This is usually called structured light technique. In this paper, we propose a new multi-threading scheme for accelerating a conventional structured light technique. On CPUs and GPUs, multi-threading can be implemented by using OpenMP and CUDA, respectively. However, the problem is that their
doi:10.5909/jbe.2012.17.6.945
fatcat:b5wtlm445fdctpigxo7royeohy