A copy of this work was available on the public web and has been preserved in the Wayback Machine. The capture dates from 2020; you can also visit the original URL.
The file type is
This paper presents the designing and evaluation of PizzaBox, a 3D printed, tangible food ordering system that aims to differ from conventional food ordering systems and provide an unique experience when ordering a pizza by incorporating underlying technologies that support ubiquitous computing. The PizzaBox has gone through both low and medium fidelity testing while working collaboratively with participants to co-design and refine a product that is approachable to all age groups whiledoi:10.1145/3410530.3414376 dblp:conf/huc/JonesP20 fatcat:6mg2lc7fyjasvlhbau26lm7l64