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The OoO VLIW JIT Compiler for GPU Inference
[article]
2019
arXiv
pre-print
Current trends in Machine Learning~(ML) inference on hardware accelerated devices (e.g., GPUs, TPUs) point to alarmingly low utilization. As ML inference is increasingly time-bounded by tight latency SLOs, increasing data parallelism is not an option. The need for better efficiency motivates GPU multiplexing. Furthermore, existing GPU programming abstractions force programmers to micro-manage GPU resources in an early-binding, context-free fashion. We propose a VLIW-inspired Out-of-Order (OoO)
arXiv:1901.10008v2
fatcat:xie3vplzwvbotginlsywecppae