Conversion of performance mesh animation into cage-based animation

Yann Savoye, Jean-Sébastien Franco
2010 ACM SIGGRAPH ASIA 2010 Posters on - SA '10  
Figure 1 : The default bounding cage is rigged to the enclosed model using harmonic coordinates (left). Given performance mesh animation (obtained using silhouette-based multi-view reconstruction) as input, our system estimates optimal cage parameters (middle) and regenerates 3D video using cage-based deformation. Backprojected cage-based meshes and silhouette overlap error are proposed as evaluation (right).
doi:10.1145/1900354.1900357 dblp:conf/siggrapha/SavoyeF10 fatcat:f2ge4zuen5f77n2ix7csjpdjpu