Hopcroft's Problem, Log-Star Shaving, 2D Fractional Cascading, and Decision Trees [article]

Timothy M. Chan, Da Wei Zheng
2021 arXiv   pre-print
We revisit Hopcroft's problem and related fundamental problems about geometric range searching. Given n points and n lines in the plane, we show how to count the number of point-line incidence pairs or the number of point-above-line pairs in O(n^4/3) time, which matches the conjectured lower bound and improves the best previous time bound of n^4/32^O(log^*n) obtained almost 30 years ago by Matoušek. We describe two interesting and different ways to achieve the result: the first is randomized
more » ... uses a new 2D version of fractional cascading for arrangements of lines; the second is deterministic and uses decision trees in a manner inspired by the sorting technique of Fredman (1976). The second approach extends to any constant dimension. Many consequences follow from these new ideas: for example, we obtain an O(n^4/3)-time algorithm for line segment intersection counting in the plane, O(n^4/3)-time randomized algorithms for bichromatic closest pair and Euclidean minimum spanning tree in three or four dimensions, and a randomized data structure for halfplane range counting in the plane with O(n^4/3) preprocessing time and space and O(n^1/3) query time.
arXiv:2111.03744v1 fatcat:3emz4diddvgupbqzvs3ez6cr2e