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Hedonic Expertise Games
[article]
2020
arXiv
pre-print
We consider a team formation setting where agents have varying levels of expertise in a global set of required skills, and teams are ranked with respect to how well the expertise of teammates complement each other. We model this setting as a hedonic game, and we show that this class of games possesses many desirable properties, some of which are as follows: A partition that is Nash stable, core stable and Pareto optimal is always guaranteed to exist. A contractually individually stable
arXiv:2011.01778v1
fatcat:f3gizc3yqfa4dbjb6s5heynsle