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Iso-surface extraction in 4D with applications related to scale space
[chapter]
1996
Lecture Notes in Computer Science
We present a method for extracting iso-surfaces and their intersections in 4D. Our work is a signi cant extension of the 3D Marching Lines algorithm with new orientation and implementation considerations. As a practical tool, it can be applied to track e ciently space curves, dened by di erential invariants, across increasing scale.
doi:10.1007/3-540-62005-2_22
fatcat:7ywluuo7oncxpnkevx3yvbu6sq