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Exploiting Temporal Coherence for Pre-computation Based Rendering
[article]
2017
Precomputed radiance transfer (PRT) generates impressive images with complex illumination, materials and shadows with real-time interactivity. These methods separate the sceneäó»s static and dynamic components allowing the static portion to be computed as a preprocess. In this work, we hold geometry static and allow either the lighting or BRDF to be dynamic. To achieve real-time performance, both static and dynamic components are compressed by exploiting spatial and angular coherence. Temporal
doi:10.7916/d8c82j5t
fatcat:twdedsfe7jff3mrcfl2u4hvtv4