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Faster Photon Map Global Illumination
[chapter]
2005
Graphics Tools---The jgt Editors' Choice
The photon map method is an extension of ray tracing that makes it able to efficiently compute caustics and soft indirect illumination on surfaces and in participating media. This paper describes a method to further speed up the computation of soft indirect illumination (diffuse-diffuse light transport such as color bleeding) on surfaces. The speedup is based on the observation that the many look-ups in the global photon map during final gathering can be simplified by precomputing local
doi:10.1201/b10628-30
fatcat:giwp4rgqrnfllax34jxk54xmse