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GPU-based shape from silhouettes
2007
Proceedings of the 5th international conference on Computer graphics and interactive techniques in Australia and Southeast Asia - GRAPHITE '07
In this paper, we present a new method for surface-based shape reconstruction from a set of silhouette images. We propose to project the viewing cones from all viewpoints to the 3D space and compute the intersections that represent the vertices of the Visual Hull (VH). We propose a method for fast traversal of the layers of the projected cones and retrieve the viewing edges that lie to the surface of the VH. Taking advantage of the power of Graphics Processing Units (GPU), the proposed method
doi:10.1145/1321261.1321274
dblp:conf/graphite/YousLKC07
fatcat:jvcvmv7dkza7rlcwaqbniyevj4