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Game design principles for engaging cooperative play
2009
Proceedings of the 2009 ACM SIGGRAPH Symposium on Video Games - Sandbox '09
Core mechanics are the activities that players repeat to play a game, the central aspects of play constrained by rules. Interfaces mediate play experiences, impacting engagement with core mechanics. We design core mechanics for gathering, integrating, and sharing information, based on team coordination practices of fire emergency responders. We connect these mechanics with interfaces that impact player engagement. Mechanics and interfaces combine into a non-mimetic simulation game, which
doi:10.1145/1581073.1581085
fatcat:67hond2vzbgexc3mceu5hidwuu