Atari Go

Silvio Peroni
2018 Zenodo  
A sheet prepared for the Computational Thinking and Programming course at the Digital Humanities and Digital Knowledge programme (University of Bologna) to teach students how to play to Atari Go. It includes the black and white stones to play included and a Python exercise on the topic.
doi:10.5281/zenodo.2204837 fatcat:wpdfh2fzsnahpnabkokjr2z6eu