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Acceleration of ray tracing method using predictive evaluation and GPGPU technology
2014
Open Computer Science
AbstractRay tracing is one of computer graphics methods for achieving the most realistic outputs. Its main disadvantage is high computation demands. Removal of this disadvantage is possible using parallelization due to the fact that the ray tracing method is inherently parallel. Solution presented in this article uses GPGPU (general-purpose computing on graphics processing units) technology and a predictive evaluation for the acceleration of ray tracing method. The CUDA C was selected as a
doi:10.2478/s13537-014-0221-6
fatcat:ldqgfpec5rbcdp5aqi2rjrximy