A Study of a Game User Oriented Load Balancing Scheme on MMORPG
MMORPG 서버를 위한 게임 사용자 중심의 부하 분산 기법에 관한 연구

Jong-Gwan Choi, Hye-Young Kim, Won-Sik Woo
2012 Journal of Korea Game Society  
At MMORPGs that has the numerous game users with many interactions at the same virtual world, massive loading that results in delays, resource shortages, and other such problems occur. To solve this, many developers devote research to load-balancing servers, yet due to steady and dynamic map divisions, such research is unreliable. This paper proposes a game user-oriented load balancing scheme for the load balancing of MMORPG servers. This scheme shows effectiveness at dealing with hot-spots and
more » ... with hot-spots and other gatherings of game users at specific servers compared to previous methods.
doi:10.7583/jkgs.2012.12.3.69 fatcat:qyqh5uzp5rcqxkuc26mfmzbgem