Pervasive Games

E. Pasher, G. Bendersky, H. Raz, S. Gabrielli
2015 EAI Endorsed Transactions on Serious Games  
Quickly emerging from the fast-paced growth of mobile communications and wireless technologies, pervasive games take gaming away from the computer screen and back to the three-dimensional world. Nowadays games are designed to be played in public spaces like hospitals and rehabilitation centers, shopping malls, conferences, museums and other nontraditional game venues. The increasing deployments of Internet of Thing (IoT) technologies are opening up new avenues of research and deployment
more » ... ities towards that future of pervasive games design. Game designers need to understand how to use the world as a game space, and both the challenges and advantages of doing so. In this edition of the EAI Endorsed Transactions on Serious Games, we present a special selection of high-quality papers presented at PERGAMES as a co-located event with the IoT360 Summit of EAI. The articles are extended versions of the papers presented there and address topics related to the design and deployment of pervasive games for Ambient Assisted Living and post-stroke Rehabilitation scenarios.
doi:10.4108/sg.1.4.e1 fatcat:v2pe773wbzcxzja5cms2qpxgha