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Fear of falling: efficacy of virtual reality associated with serious games in elderly people
2016
Neuropsychiatric Disease and Treatment
Objective: Fear of falling is defined as an ongoing concern about falling that is not explained by physical examination. Focusing on the psychological dimension of this pathology (phobic reaction to walking), we looked at how virtual reality associated with serious games can be used to treat this pathology. Methods: Participants with fear of falling were randomly assigned to either a treatment group or a waiting list. The therapy consisted of 12 weekly sessions of virtual reality exposure
doi:10.2147/ndt.s97809
pmid:27143889
pmcid:PMC4841394
fatcat:uknpvotxafbebovjvpiyyqstua