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Many technologies that find their way into classrooms were not originally designed to meet educational needs, and their full educational potential is often obscured by lack of appropriate software. This was certainly the case about ten years ago when videocassette players began to appear in institutions involved in the teaching of English as a Second or Foreign Language (ESL or EFL). This paper will address the theme Technology and Educational Practice through a description of a video materialsdoi:10.14742/ajet.2381 fatcat:2nmbkm5w7rh4zf2hhfekpenp2i