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Computer generated imagery is vital to the entertainment industry in the production of games and films, for example. It is also increasingly important for visualization in design, architecture, engineering, and medicine, to name a few. Improvements to rendering techniques come from a combination of improved algorithms and more powerful hardware. Typically, hardware developments introduce new challenges and opportunities for algorithms that better fit the platform. Recently, these developmentsdoi:10.1145/2366145.2366181 fatcat:umfjcyurdjdazcmgzq6rn62hmu