Discussion on Texture Coordinate for Displacement Mapping of Micro-Geometry of Human Skins onto Face Models
肌微細構造の顔モデルへの貼りつけに関するテクスチャ座標系の一考察

Miki IMAI, Takayuki ITOH, Naruhito TOYODA
2021 ITE Technical Report  
We have been studying representation of micro-geometry of human skins applying computer graphics technologies. The technique generates micro-geometry of human skins including pores, furrows, and ridges, and renders on face models applies a displacement mapping technique. We need to suppose that appropriate texture coordinate values are calculated on the vertices of face models; however, it often happens that face models do not have appropriate texture coordinates. Therefore, we had an
more » ... to calculate texture coordinate values of the face models applying a simple cylinder coordinate system. This paper reports our subjective evaluation of the quality of displacement mapping result/ Keyword Micro-geometry of human skins, texture coordinate, displacement mapping
doi:10.11485/itetr.41.12.0_283 fatcat:pcaxtdknuzcfzncy3wrhv3jqq4