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In this paper we discuss the viability of deploying Multiplayer Online Games (MOGs) over scale-free networks. We employ a general peer-to-peer overlay network; nodes have a number of neighbors which follows a power law distribution, p k ∼ k −α , the usual degree distribution that characterizes scale-free nets. Game events generated by nodes during the game evolution are disseminated through the network, based on some (push) gossip protocols run over the created overlay. We experiment withdoi:10.4108/icst.simutools2010.8655 dblp:conf/simutools/FerrettiD10 fatcat:ce3axhdubna5pcbqwzaucdjz2e