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Robotic Mass Games over r-Disk Proximity Networks
r-近傍通信に基づくロボットマスゲーム
2013
Transactions of the Society of Instrument and Control Engineers
r-近傍通信に基づくロボットマスゲーム
This paper addresses a problem of finding distributed controllers for the robotic mass games, that is, to let robots organize themselves into a formation displaying a given grayscale image, over r-disk proximity networks. For solving this problem, we first extend the existing performance index representing the achievement degree of the mass games to the mass games over r-disk proximity networks. Based on this, we propose a solution to the problem and prove that the resulting formation locally
doi:10.9746/sicetr.49.720
fatcat:l3ipjl6akfertmncxp73iip6bm