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This paper examines conceptual models and their application to the task of software system design. With the software development life cycle in mind, the concern here is the initial phases of the design process, when customer needs are investigated, conceptualized, and included in specifications. More specifically, the paper concentrates on the "patterning aspect of cognition" (i.e., object-oriented) where pattern refers to recurring templates used by designers in thinking. It is proposed thatdoi:10.1051/matecconf/201710403004 fatcat:pedir2ieuzdk7fdzsttscx22oy