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Differential QoS and pricing in networks: Where flow control meets game theory
1999
IEE Proceedings - Software
The paper looks at ways of providing Quality of Service to users based on a simple pricing scheme. It is primarily aimed at elastic traffic, and it is users rather than the network who define the flow control schemes. A framework for assessing schemes and algorithms via a distributed game is presented.
doi:10.1049/ip-sen:19990154
fatcat:7esxkchb3fgf5kth74jumufp5m