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Choosing corners of rectangles for mapped meshing
1997
Proceedings of the thirteenth annual symposium on Computational geometry - SCG '97
Consider mapping a regular i x j quadrilateral mesh of a rectangle onto a surface. The quality of the mapped mesh of the surface depends heavily on which vertices of the sulface correspond to comers of the rectangle. Our problem is, given an n-sided surface, chose as comers four vertices such that the surface resembles a rectangle are notprespecwed. In general, there is either a goal number or a prescribed number of mesh edges for each bounding curve of the surface. The goals affect the quality
doi:10.1145/262839.262906
dblp:conf/compgeom/Mitchell97
fatcat:tspoxp2olzg45ny5cdqouu5oni