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Programmable and Scalable Architecture for Graphics Processing Units
[chapter]
2009
Lecture Notes in Computer Science
Graphics processing is an application area with high level of parallelism at the data level and at the task level. Therefore, graphics processing units (GPU) are often implemented as multiprocessing systems with high performance floating point processing and application specific hardware stages for maximizing the graphics throughput. In this paper we evaluate the suitability of Transport Triggered Architectures (TTA) as a basis for implementing GPUs. TTA improves scalability over the
doi:10.1007/978-3-642-03138-0_2
fatcat:74m7dlpfkbbuhj3ab5oxm5lkmu