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Evaluating Display Fidelity and Interaction Fidelity in a Virtual Reality Game
2012
IEEE Transactions on Visualization and Computer Graphics
In recent years, consumers have witnessed a technological revolution that has delivered more-realistic experiences in their own homes through high-definition, stereoscopic televisions and natural, gesture-based video game consoles. Although these experiences are more realistic, offering higher levels of fidelity, it is not clear how the increased display and interaction aspects of fidelity impact the user experience. Since immersive virtual reality (VR) allows us to achieve very high levels of
doi:10.1109/tvcg.2012.43
pmid:22402690
fatcat:yqkop3yrljhlvgk2wo6lop4npe