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実光源の推定に基づく拡張現実感映像の生成手法(ARとゲーム,映像表現・芸術科学フォーラム2014)
Generation Method of Augmented Reality Video based on the Estimation of Real Light Sources
2014
ITE Technical Report
Generation Method of Augmented Reality Video based on the Estimation of Real Light Sources
Abs 重 ract In Augmented Reality ( AR ) , which is a technique to display virtual objects in the real space , the shadow of a vi 血 a 且object cannot be displayed correctly unless real light sources are co 皿 ectly estimated . In this paper, we propose a method that can estimate the directions of multi light sources by using pattem matching between the shadow of a 3D marker and shadow images in database even ifthe camera and the marker move . lt can be possible to have AR optically correct by
doi:10.11485/itetr.38.16.0_27
fatcat:sb6qsrkxq5gnfgwr6mfep7hboy