A copy of this work was available on the public web and has been preserved in the Wayback Machine. The capture dates from 2022; you can also visit the original URL.
The file type is application/pdf
.
Hierarchical Visualization and Compression of Large Volume Datasets Using GPU Clusters
[article]
2004
Eurographics Symposium on Parallel Graphics and Visualization
We describe a system for the texture-based direct volume visualization of large data sets on a PC cluster equipped with GPUs. The data is partitioned into volume bricks in object space, and the intermediate images are combined to a final picture in a sort-last approach. Hierarchical wavelet compression is applied to increase the effective size of volumes that can be handled. An adaptive rendering mechanism takes into account the viewing parameters and the properties of the data set to adjust
doi:10.2312/egpgv/egpgv04/041-048
fatcat:oolnq4fidzabvkhaclv55ayxwq