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精神科レクリエーションの模擬場面における快感情を生起する状況 : 音声による感情分析を試行的に用いて
The aim of this study is to identify positive emotions using voice mood analysis in a simulated setting for psychiatry recreation as well as to clarify the scene's situation. In addition, issues surrounding emotion analysis using the voice from the care scene are clarified. In this study, support staff and the patient folded origami in pairs, as a form of recreation. Sixteen healthy adults participated in the study, and conversations were collected as voice data from 16 scenes. Scenes where
doi:10.15114/sjhs.9.14
fatcat:mssdp6zqlvgq7j5hd5cbz7gqxi