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Neural Geometric Level of Detail: Real-time Rendering with Implicit 3D Shapes
[article]
2021
arXiv
pre-print
Neural signed distance functions (SDFs) are emerging as an effective representation for 3D shapes. State-of-the-art methods typically encode the SDF with a large, fixed-size neural network to approximate complex shapes with implicit surfaces. Rendering with these large networks is, however, computationally expensive since it requires many forward passes through the network for every pixel, making these representations impractical for real-time graphics. We introduce an efficient neural
arXiv:2101.10994v1
fatcat:w3sgfbn4kzahtcr2uwnlaivgey