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Raytracing Render Switcher with Embree
2021
SHS Web of Conferences
We introduce a way of implementing physically-based renderers that can switch rendering methods with a raytracing library. Various physically-based rendering (PBR) methods can generate beautiful images that are close to human view of real world. However, comparison between corresponding pairs of pixels of image pairs generated by different rendering methods is necessary to verify whether the implementation correctly obeys mathematical models of PBR. For comparison, result images must be same
doi:10.1051/shsconf/202110204015
doaj:d57b5c31ecae4893976cae8e5ca76e7a
fatcat:juu3dp2pnjff5fnnoaluwtgjs4