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Incentive-compatible distributed greedy protocols
2011
Proceedings of the 30th annual ACM SIGACT-SIGOPS symposium on Principles of distributed computing - PODC '11
Under many distributed protocols, the prescribed behavior for participants is to behave greedily, that is, to repeatedly "best respond" to the others' actions. We ask the following general question: "When is it in the best interest of a long-sighted participant to adhere to a distributed greedy protocol? ". We take a game-theoretic approach and exhibit a class of games where greedy behavior (i.e., repeated best-response) is incentive compatible for all players. We identify several environments
doi:10.1145/1993806.1993871
dblp:conf/podc/NisanSVZ11
fatcat:7bryotbph5bjjfd7oiqizak7xa