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NeuroAnimator
1998
Proceedings of the 25th annual conference on Computer graphics and interactive techniques - SIGGRAPH '98
Animation through the numerical simulation of physicsbased graphics models offers unsurpassed realism, but it can be computationally demanding. Likewise, the search for controllers that enable physics-based models to produce desired animations usually entails formidable computational cost. This paper demonstrates the possibility of replacing the numerical simulation and control of dynamic models with a dramatically more efficient alternative. In particular, we propose the NeuroAnimator, a novel
doi:10.1145/280814.280816
dblp:conf/siggraph/GrzeszczukTH98
fatcat:kjjczayu5ja43e5a4gbz33v7aa