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Text/Speech-Driven Full-Body Animation
[article]
2022
arXiv
pre-print
Due to the increasing demand in films and games, synthesizing 3D avatar animation has attracted much attention recently. In this work, we present a production-ready text/speech-driven full-body animation synthesis system. Given the text and corresponding speech, our system synthesizes face and body animations simultaneously, which are then skinned and rendered to obtain a video stream output. We adopt a learning-based approach for synthesizing facial animation and a graph-based approach to
arXiv:2205.15573v1
fatcat:rmthxgwfhvhallzamh6ng2dpdi