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This paper and presentation describe an ongoing research and development effort to create a virtual reality environment in which students cohabitate, collaborate, and co-construct shared meanings of astronomical phenomena in an undergraduate introductory astronomy course. Initial versions of this environment addressed face-to-face and asynchronous methods of collaboration. The most recent iteration of our work incorporates the use of advanced networking technologies to enable synchronousdblp:conf/cscl/HayEK02 fatcat:rsh4q6espjempexva62eqg4z3u