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The Exact Query Complexity of Yes-No Permutation Mastermind
2020
Games
Mastermind is famous two-player game. The first player (codemaker) chooses a secret code which the second player (codebreaker) is supposed to crack within a minimum number of code guesses (queries). Therefore, the codemaker's duty is to help the codebreaker by providing a well-defined error measure between the secret code and the guessed code after each query. We consider a variant, called Yes-No AB-Mastermind, where both secret code and queries must be repetition-free and the provided
doi:10.3390/g11020019
fatcat:zjvn2ijatjfprl4nxctrnvunke