Generating Random Points in a Tetrahedron

C. Rocchini, P. Cignoni
2000 Journal of Graphics Tools  
This paper proposes a simple and efficient technique to generate uniformly random points in a tetrahedron. The technique generates random points in a cube, and folds the cube into the barycentric space of the tetrahedron in a way that preserves uniformity. * {rocchini,cignoni}@iei.
doi:10.1080/10867651.2000.10487528 fatcat:nawvzjh235a5tiagjf7jxzyhi4