A copy of this work was available on the public web and has been preserved in the Wayback Machine. The capture dates from 2022; you can also visit the original URL.
The file type is application/pdf
.
3-D Reconstitution and Virtual Reality of World Heritage Site in Danger: the Citadel of Bam
[article]
2007
International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments
This paper presents research in progress on 3-D computer simulation and a virtual reality demonstration of a world heritage site that was destroyed in the earthquake (the citadel of Bam). In a comparative study with other examples of VR of cultural heritage, the approach of this research is introduced as analytic and comparative 3-D modelling (mostly as mesh or poly modelling) using diverse data resources such as 2-D maps, photos, etc. and VR demonstration of ten case studies as the result of first phase of the research.
doi:10.2312/pe/ve2007short/043-044
dblp:conf/egve/AndaroodiMAOK07
fatcat:jjldwjeeofeijholzi7qhac3v4