What Videogame Making Can Teach Us About Literacy and Learning: Alternative Pathways into Participatory Culture

Kylie A. Peppler, Yasmin B. Kafai
2007 Conference of the Digital Games Research Association  
In this paper we articulate an alternative approach to look at video games and learning to become a creator and contributor in the digital culture. Previous discussions have focused mostly on playing games and learning. Here, we discuss game making approaches and their benefits for illuminating game preferences and learning both software design and other academic content. We report on an ongoing ethnographic study that documents youth producing video games in a community design studio. We
more » ... rate how video game making can provide a context for addressing issues of participation, transparency and ethics.
dblp:conf/digra/PepplerK07 fatcat:a6y5q34zqrhv7dmtph4hzhrkeu