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Approximate Differentiable Rendering with Algebraic Surfaces
[article]
2022
arXiv
pre-print
Differentiable renderers provide a direct mathematical link between an object's 3D representation and images of that object. In this work, we develop an approximate differentiable renderer for a compact, interpretable representation, which we call Fuzzy Metaballs. Our approximate renderer focuses on rendering shapes via depth maps and silhouettes. It sacrifices fidelity for utility, producing fast runtimes and high-quality gradient information that can be used to solve vision tasks. Compared to
arXiv:2207.10606v1
fatcat:fckm2ggx6jeeziu5w5lothsjy4